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ABOUT
THE PLAY
Just
what is a gamer? Submit your answer HERE,
and the best responses will be posted on our site. Keep it clean!
HISTORY
Gamers
began as Brian Bielawski's Graduate Thesis Project at the Old Globe/University
of San Diego. Asked to write and perform a 15 minute solo-show, Brian
enlisted the help of his friend and professional writer Walter G.
Meyer, and together they created "/out of character." Little
did they know that 15 minute performance would lead them to write
a short film and a television show and the full-length play we celebrate
here.
SYNOPSIS
Work
sucks for tech-support operator Steve Jaros. He’s overqualified,
underpaid, and around-the-clock dealing with vacuous customers, a
Medusa-like boss, and an arrogant cubicle mate. But what they all
don’t know about Steve is that he is about to save an entire
kingdom from death at the hands of their murdering neighbors. He is
about to lead an army of thousands into a dangerous land to take back
their source of power. He is about to become the most powerful warrior
ever to live among men . . . online. With the help of a blue dwarf,
a dark sorceress, and a disobedient page-boy, Steve (a.k.a. Boreus
the White Knight) must lead his people to victory over the elven kingdom
while answering phones and hiding his true identity from his patrolling
supervisor. Can Steve successfully live in fantasy and reality at
the same time?
Finally, somebody's telling OUR side of the story.
by Brian Bielawski
GAMERS
began as my graduate thesis project for the Old Globe Theatre/University
of San Diego’s professional actor training program. As far
as I am concerned, it is imbued with magical properties. The first
time I performed Gamers (formerly titled /out of character), I was
approached by a producer wanting to make it a short film and then
a television show. The second time I performed it (at my old high
school), I was invited back as a guest artist to lead the theatre
students in a weeklong writing/acting workshop. I hope that Fringe
07 is my chance to create that magic in my new home of New York.
I
feel that most of the magic is there because Gamers is based on
my family. Entirely. (Think about all the implications of that as
you watch it.) The rest of the magic comes from the whole gaming
population for whom it was written. Long considered “weird”
or “immature,” gamers often get the short-end of the
social stick. I created this piece to show that maybe, just maybe,
gamers operate on a higher mental plane where the limits of the
body and the “real world” are overthrown by the imagination.
I have to think that way. After all, I’m one of them.
Believe
it or not, I originally wanted to write a piece about the evils
of online gaming - a serious drama. As only a smalltime gamer myself
(cards, boardgames, etc), I had watched my hard-core gamer friends
and family 'waste' so much time online that they seemed to lose
touch with reality, which cost a few of them their jobs and strained
their relationships. But before I began writing, I knew I would
have to play myself so I could understand the world.
A month later, I found myself writing a comedy and loving the new
world of fantasy that had opened before me. Where I had only seen
the negatives before, actually playing opened my eyes to hundreds
of positive things these games have to offer: social networks, problem
solving challenges, a chance to healthily live out fantasies. We've
all heard of the kid in the wheelchair who creates a powerful fighter
and saves the day, right? Well, that kid's name is Jason Rowe, and
he's one hell of a gamer.

Jason alongside his avatar: Rurouni Kenshin
THE
TEAM
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BRIAN
BIELAWSKI (Creator,
Steve/Boreas)
OFF-BROADWAY: The American Pilot directed
by Lynne Meadow (Manhattan Theatre Club); The Rules of Charity
(Theatre By the Blind). REGIONAL: As You Like
It, Comedy of Errors, Winter’s Tale, Two Noble Kinsmen,
Antony and Cleopatra, Twelfth Night, and Macbeth directed by
Darko Tresnjak, Patricia Conolly, and Paul Mullins (The Old
Globe Theatre); A Midsummer Night’s Dream, Noises Off!
(Brownville Village Theatre); Mame, Light Up the Sky, Little
Foxes (The Summer Place). SHORT FILM: Felix
Culpa (Progress 22 Films). TELEVISION: Guiding
Light (recurring). EDUCATION: MFA (The Old
Globe/University of San Diego); BFA (The University of Evansville).
brianbielawski.net
myspace.com/brianbielawski
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WALTER
G. MEYER (Co-writer)
has a degree from the School of Journalism at Penn State. He
has freelanced for numerous newspapers and magazines including
the Pittsburgh Post-Gazette, Kiplinger’s Personal Finance,
Out, and the Los Angeles Times. He has co-written two books.
Going for the Green: Selling in the 21st Century and Day is
Ending: a doctor’s love shattered by Alzheimer's disease
which was optioned to be a movie based on his script. He has
had several of his other screenplays optioned and his agent
is currently trying to sell his first novel, Rounding Third.
Walt has done stand-up comedy and teaches for a comedy traffic
school.
Walt
was recently interviewed about Gamers for Curtain
Rising Magazine. (pp. 23-24)
WalterGMeyer.com
myspace.com/sandiegowriter |
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http://www.slanttheatreproject.org |
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http://www.tbtb.org |
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